These are the first
screenshots taken from Daedalus running on the Xbox. There
is no sound at the moment, but the framerate is very high.
Super Mario 64
These are the very first screenshots taken of DaedalusXbox.
Initially I was forgetting to swizzle the textures, which
is why things look so odd.
Not much interesting here, but check out the fogging
and the correct implementation of the blender/combiner.
Again, not much interesting here - I just noticed a bug
in the emulator that causes all the vehicles on the track
to drive in a straight line and plough into the far wall.
Still a few blender issues to sort out, but the fogging
and transparency in Spiderman is working much better.
The Legend of Zelda: Ocarina of Time
Check out the fogging and the correct blending of the
sky colours on the title screen.