Drymouth E3 Attract #1
Completed on May 1, 2000

Ah, May, the month of love; the month of growth... the month of Drymouth!

Yes, by this time in my life I had been designing my first Gameboy Color game, "Drymouth", for about a year now. It was around 75% complete at this time, and attention was starting to accumulate around it. So, I did what any other guy in my position would do - I took it to E3, the annual games convention in LA, to market it and see if any publishers would be willing to buy up a nice little puzzle game made by yours truly. This was the cover art I designed for the pamphlet I passed around at the show, detailing game mechanics, demographics, etc.