Biomass
Completed on November 18, 2000

This has the most prominent use of hand-drawn 3D effects I've ever used. However, when I got done with it I took a step back and realized it didn't really do that much for it. I figured at this point if I really wanted to push the envelope any further I'd really have to start getting into actual 3D modelling, like with 3DSMax, since it was getting ridiculous to try and account for lightsources in all these little curves and things, especially since a program could do it for you automatically with the click of a button.