For a long time, the Playstation (and
nowadays the PSOne) was the most successful
home console which fastly took over the part of the
Super Nintendo (or Super Famicom
in Japan). Although the hardware concept was
worse than the Nintendo 64, the Sony Playstation
had it's advantages and for most people the reason to
get it was being able to backup or copy
games.
First generation consoles always used cardtridges
to hold their games on and even the N64 used
cartridges and you could only copy these carts using
expensive copy-devices as the Doctor 64
etc.
Using a special firmware (called Caetla)
for a cheat-cartridge called XPloder or Exploder
you could transfer self written executables via a serial
link into your Playstation. But your executables
could not easily access the CD-ROM.
Only bad-news for the hobby-coders is that there is
no freeware high-level development environment available and everyone
is trying to get the PSyQ kit which Sony sells
to official developers.
But you may compile the GCC Cross Compiler for target platform
MIPS to get at least the compiler running without high-level
libraries.
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