welcome to www.hangar-eleven.de - your premier resource for console development





Latest Downloads

libogc-20040113 Sources
Modified PSX2LIB Sources
Ghettoplay Vorbis RC3 Image
sndoggvorbis Source Tarball

Console Development

Dreamcast Development
Nintendo GBA Development
Sony PSone Development

Sony PS2 Development
GameCube Development

XBox Development

Multimedia & Other

DVD Recompression
DVB Decoding

QNX Realtime Platform

  Memory Leak in sndoggvorbis fixed
  Posted: February 22nd, 2002 @ 21:25 GMT By: Thorsten Titze
 
 

Some Information of use for those who are using my sndoggvorbis library of KallistiOS for their projects. The current version up to today had a memory leak which got fixed today. (thanks to Carsten Haese for reporting this bug)

Allocated memory for used data-structures were not freed when closing a file which resulted in a "out of memory error" after playing too much.

If you are seriously using sndoggvorbis you should either check-out the latest CVS-KallistiOS or monitor the KallistiOS homepage and use the new version as soon is it gets released.

 

  Go to the KallistiOS Sourceforge Project Page [external link]


  Dreamcast Development Environment revisited
  Posted: February 22nd, 2002 @ 13:03 GMT By: Thorsten Titze
 
 

This week I revisited the tutorials for the Dreamcast Development Environment and checked whether or not they are still valid for current GCC, Cygwin and KallistiOS. Everything compiled fine using current releases.

During that process I also changed the design of most of the Dreamcase tutorials to the new design (but sadly not all).

NOTE:
I won't be in the country for the coming 5 weeks so don't expect updates or anything during that period of time. As soon as I am back I will put some focus on the PS2 section.

  Go to the Dreamcast Development tutorials


  Modified PSX2LIB uploaded...
  Posted: February 16th, 2002 @ 14:32 GMT By: Thorsten Titze
 
 

Today I uploaded my modified sources of PSX2LIB (the freeware PS2 library by Gustavo Scotti). I changed the Makefile architecture to something similar to the Makefiles of KallistiOS (which is property of Dan Potter) which are better to maintain and use. Please read the included "README" to get more information on what I changed and how to use them.

If you followed my PS2Comiler Guides the compilers are already residing in the right place and you're ready to go.

As soon as I'm back from Japan I will also upload guides for the usage of "NapLink" and possibly some of my example sources using PSX2LIB.

NOTE:
The file is store on geocities which might be troublesome for some people. In case you can't download the file just right-click the link and use "Save as". This normally works. I'll upload the file to a better location as soon as possible !

  Download the modified PSX2LIB [external Link - geocities]


  First glimpse of new design is going online
  Posted: February 16th, 2002 @ 13:21 GMT By: Thorsten Titze
 
 

Although the complete site is not updated yet I wanted to at least upload something new before going on vacation next week.

So here is the first glimpse of the new design. The rest of the site is not updated yet and will be updated until I'm back from Japan.

  Go to my PS2 Development Section

www.hangar-eleven.de News Archive


DISCLAIMERS:
Website Design © 2002 by Thorsten Titze / hangar-eleven.de
(the pictures used for the design were taken from a WindowsXP Skin and WindowsXP)
All brand names used on this site are registered trademarks of their respective owners
No copyright infringement is intended
Last updated @ 13-Jan-2004 9:15 PM Contact me via eMail