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Console Development
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PS2DEV/PSX2LIB News |
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Posted: May 23rd, 2002 @ 11:28 GMT |
By: Thorsten
Titze |
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Right now I'm in the process of cleaning up my modified
PSX2LIB sourcetree and as soon as this is finished I
will upload the new release here. I will also check and
contemplate which changes will be merged into the official
PSX2LIB CVS repository (please let me know if
you have any opinions on this).
Personally I think my Makefiles are a lot better
structured and manageable than the original Makefiles
which come with the PSX2LIB distribution.
But thus far I haven't gotten any pro or cons to whether
or not we should change the Makefiles to my Makefiles.
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www.hangar-eleven.de
- Playstation 2 Development Section |
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DVD conversion Tutorials updated
& News |
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Posted: May 23rd, 2002 @ 11:22 GMT |
By: Thorsten
Titze |
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I just updated to DVD conversion tutorials to the
new site-design. Although I did not yet manage to update
the contents to the newer Tools (or never releases of
old tools). I try to update the tutorials to reflect
the new versions later this week.
I am also working on getting the Compiler Tutorials
for the Gameboy Advanced online and as soon as
time permits I will also continue on my sndoggvorbis
Playstation 2 project.
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www.hangar-eleven.de
- DVD Conversion Section |
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Playstation 2 Development Section
update |
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Posted: May 4h, 2002 @ 10:22 GMT |
By: Thorsten
Titze |
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Today I updated the PS2DEV section with the PSX2LIB
Compiling Tutorial and the Naplink Upload Tutorial.
(This weekend I will also upload a newer version of my
repackaged PSX2LIB including a different and more complete
libc which I need to get my sndoggvorbis to
run on the Playstation 2)
You can find the tutorials in my PS2DEV section
here.
NOTE:
The PSX2LIB Compiling Tutorial uses my repackaged release
of the PSX2LIB library since I still believe that
my Makefiles are a lot easier to maintain than the original
PSX2LIB Makefiles.
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www.hangar-eleven.de
- Playstation 2 Development Section |
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No more coverage of DiVX on hangar-eleven.de |
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Posted: May 1st, 2002 @ 17:40 GMT |
By: Thorsten
Titze |
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Effective immediate I will no longer cover DiVX
as the main encoder when writing and converting my DVD->MPEG4
tutorials.
This change in direction has been initiated by the recent
change in DiVX's license policies which no longer
make this codec GPL or freeware.
From now on the codec of choice for all future (and
after the modifications also for the old) tutorials
will be the XViD Codec, which is still open-sourced
and actively being developed on.
Windows builds of the most recent CVS sources (this
is the encoder part) can be grabbed at uManiacs XViD
Binary site which can be found here.
A very good playback filter (for all MPEG4 content,
including DiVX 5.01 and XViD) is the ffdshow project
which can be found here.
(ffdshow also includes greate post-processing filters)
With the XViD Encoder and the ffdshow playback
Filter you have a good combination for your DVD backup
needs. As soon as I update the DVD tutorials to the new
design I will also change all references to DiVX
to XViD.
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http://www.xvid.org
[Home of the XViD project] |
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New DVD to MPEG-4 Tool updates |
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Posted: April 27th, 2002 @ 10:04 GMT |
By: Thorsten
Titze |
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At first sorry for my lack of presence lately. I had quite
some personal stuff going on during the last weeks but I
hope to get back into PS2 Development soon.
During the time of my absence there've been some software
releases for DVD to MPEG4 conversion.
- XMPEG V4.5
Sadly there haven't been any releasenotes for this new
version of XMPEG (which is based on the latest FlaskMPEG
sources).
Download XMPEG V4.5 here
- DVDDecrypter 3.0.0.17
There have been some corrections to minor bugs and the
VOB Splitter has been rewritten.
Download DVDDecrypter 3.0.0.17 here
During the process of changing the DVD->MPEG tutorials
to the new design (which will also be done soon)
I will also try to reflect the newer tools in the screenshots
!
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No
external link available |
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PSX2LIB updated to most recent
CVS sources |
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Posted: April 8th, 2002 @ 18:20 GMT |
By: Thorsten
Titze |
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I updated my modified PSX2LIB sources package to
reflect the most recent sources that can be found on CVS.
These new sources incorporate the changes to PSX2LIB that
now add IOP-Callback functionality to the library.
You may download it here
or via the link at Latest Downloads.
NOTE:
This version has not only been compile-checked but I also
checked whether or not binaries compiled with this version
do actually run on a PS2. So it should be safe to
update to this newer release.
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Livemedia
PS2DEV Archive [Home of PSX2LIB CVS - external link] |
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sndoggvorbis for PS2 news |
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Posted: April 6th, 2002 @ 14:03 GMT |
By: Thorsten
Titze |
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I had the first success in getting my sndoggvorbis
library (so far only being available for KallistiOS on
Dreamcast) to compile and even run using PSX2LIB
on the Playstation 2. So far I did not hook
up the decoder to an audio-driver but this will have to
wait until the whole decoder is working as it should be.
My current test build loads up using Naplink, reads an Ogg/Vorbis
file via the USB connection and writes back RAW-PCM data over
the same connection. But there are still some issues to be
corrected until I move on to routing the PCM data to the audio-output
of the PS2.
NOTE:
I also had to change the PSX2LIB included libm to
a somewhat more complete and working libm (I took this
libm from the current version of KallistiOS).
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WWW.VORBIS.COM
- Home of Vorbis [External Link] |
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sndoggvorbis still has some issues |
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Posted: April 4th, 2002 @ 08:17 GMT |
By: Thorsten
Titze |
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It seems that sndoggvorbis still has some memory
issues. Just wanted to let you know in case anyone using
it has some unexpected crashes or memory problems.
They will be fixed as soon as anyhow possible (I don't
have too much spare time on my hands these days, but Dan
Potter is searching for these problems right now)
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CADCDEV
on Sourceforge [Cryptic Allusions DCDEV on Sourceforge.net] |
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sndoggvorbis memory leaks fixed
on KOS-CVS |
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Posted: April 3rd, 2002 @ 18:47 GMT |
By: Thorsten
Titze |
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Those who are using my sndoggvorbis sound library
in their Dreamcast projects should update their KOS
to the most recent CVS release or to the next major
release as it becomes available.
The current CVS features some fixes for various memory
lleaks which caused a 100 kb memory waste every ...start()
...stop() cycle. With these fixes sndoggvorbis
should now be leak-free.
Dan Potter (the main person behind KallistiOS) also
informed me that he is using sndoggvorbis for his
game project Feet of Fury. Nice to see my library
actually is being used in a bigger project.
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CADCDEV
on Sourceforge [Cryptic Allusions DCDEV on Sourceforge.net] |
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Modified PSX2LIB updated to current
CVS |
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Posted: April 3rd, 2002 @ 17:24 GMT |
By: Thorsten
Titze |
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Today I updated my Modified PSX2LIB Sources package
to include the newest sources of the original PSX2LIB
by Gustavo Scotti.
I take no credits for the changes in the library itself
only for the new Makefiles which are a lot easier to maintain
than the original ones.
You can download the new tarball here
or via the Latest Downloads.
NOTE:
Due to the fact that my USB cable does not work currently
I only did a test-compile, not a test-run on a PS2 ! As
soon as I have a new cable (which will be either tomorrow
or on Friday) I'll post the results here.!
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Livemedia
PS2DEV Archive [Home of PSX2LIB CVS - external link] |
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Back in the country.. Scene was
quite busy |
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Posted: March 30th, 2002 @ 10:35 GMT |
By: Thorsten
Titze |
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Just wanted to let all of you who are following my site
know that I'm back from my vacation in Japan and with quite
some surprise I realized that quite some stuff was going
on during my time of absence. (it starts with quite a
bunch of tutorials available for PS2dev and goes
on with quite some changes in KOS)
I'll try to get heads on with all the latest developments
in both Dreamcast and Playstation 2 dev and update the site
soon.
I will also update my modified PSX2LIB package to
reflect the most recent version from CVS since I think my
Makefile architecture (kudos to Dan Potter)
is more usable than the original one in case you don't have
the tools where PSX2LIB expects them.
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No
external link available |
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www.hangar-eleven.de
News Archive
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