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Who are we ? What is hangar-eleven ?

Written: October 17th, 1999 - 12:52 By: Thorsten Titze

Some years ago, hangar eleven started out as a label under which I wanted to publish my CGI artwork. We were four students from Germany and Austria who wanted to change television in Germany. We have had a concept, a visualization and an idea. And we had a project called Project: Dunnah. Sadly this project was put on hold in 1996 due to time-restrictions in the lifes of all the individuals involved. But perhaps our dream will come back to life. Perhaps one day we will at least produce the pilot for this show.

Now hangar eleven is the name of a website I publish filled with information on PlayStation Coding, Gameboy Coding, Dreamcast Coding and all the things of interest for me (and hopefully you).

From very early on I started building hardware for various platforms. My latest efforts concentrate on optimizing the PlayStation Console. As of now I am the only person keeping hangar eleven alive. But with the time passing a lot of water is flowing down the river. So we don't know what the future brings.

I will still publish my 3D CGI works and programs on this site, as well as information around PSX and PSX2.

And perhaps... One day... Project: Dunnah will be on screen.



   
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